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MAY823 - Lighting and Rendering
Lighting and Rendering
This course is intended to teach the participants the various aspects of lighting and rendering within Maya. Participants will learn about the technical aspects of rendering, network rendering, maya lights, raytrace and raycast shadows, rendering in layers, render passes, compositing, as well as artistic aspects of lighting, including 3point lighting in depth, diffuse lighting, lighting sets and lighting single subjects. The course will also cover the use of Mental Ray as our primary renderer, including Sub Surface Scattering.
Upon successful completion of this subject the student will be able to:
1. Design lighting based on the mood of a scene.
2. Light and texture a scene.
3. Create a lighting rig that can be used by many.
4. Render and separate an animated scene using render-layers.
5. Composite a scene with multiple layers, and render passes for each.
Essential Employability Skills
Respond to written, spoken, or visual messages in a manner that ensures effective communication.
Locate, select, organize, and document information using appropriate technology and information systems.
Analyze, evaluate, and apply relevant information from a variety of sources.
Show respect for diverse opinions, values, belief systems, and contributions of others.
Interact with others in groups or teams in ways that contribute to effective working relationships and the achievement of goals.
Manage the use of time and other resources to complete projects.
Take responsibility for one`s own actions, decisions, and consequences.
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